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Cinnabunny - A Bunny Baking Game

Created by Patrick Gauthier

A cozy couch co-op life simulator game where you play as a bunny who runs a bakery.

Latest Updates from Our Project:

Update #7: Stretch Goal Rework - More Fun for Buns!
8 months ago – Tue, Apr 02, 2024 at 09:41:02 AM

Stretch Goal Rework

The Cinnabunny campaign has slowed down a bit so I've decided to reorganize my development plans and rework the stretch goals to help regain our momentum! Now we have some awesomely fun goals on the way to the console porting goal of 35k. As we're more than halfway to the porting goal and less than halfway through the campaign, I believe we can make it! Check out the new stretch goals below with some added explanations underneath:

Base Game Funded (17k)

LET 'EM COOK (I mean bake...)

Clothier / Hats (20k)

Originally at 25k, I've moved this goal down a bit (because I want my buns to sport some daper hats, man!) This stretch goal will add a clothier NPC (non-player character) where you can buy fancy new hats after you save up enough carrots from running your bakery.

Hang Gliders (25k)

If you're like me, you just love gliding mechanics in games. There's something so peaceful about soaring through the air. Nintendo Switch Zelda fans, I know you get me. In Cinnabunny, the forest is a place to forage for ingredients, discover new mushroom species, birdwatch, and eventually even fly a biplane! But sometimes you want to just relaxingly glide through the beautiful trees. This stretch goal will help us do just that!

Kiteboarding (30k)

Don't know what kiteboarding is? Check it out. While I'm no expert, I love the sport and I don't think I've seen a game include it before. Imagining lil bunny ears flapping in the wind as they ride across the water just seems too cute not to include! So let's see if we can make this happen! :)

Console Releases (35k)

And of course, bringing Cinnabunny to Xbox, PlayStation, and Nintendo would be absolutely amazing. Not to mention it would open the doors for so many more people to play. An important note for this stretch goal: if we do happen to make it to this point, you'll be able to select what kind of game key you'd like for your digital copy. BUT, you should note that console ports will release much later than the Steam/PC version. I plan to use a porting team and cannot guarantee the timeline for release.


 

Update #6: New Add-on — Unideer Fur Pattern!
8 months ago – Mon, Apr 01, 2024 at 09:58:47 AM

New Backer-Exclusive Add-on Available!

The Unideer Fur Pattern ($10)

In Cinnabunny you'll eventually get access to the deer mount to help you travel a bit faster. If you really want to ride in style though, you can get this in-game fur pattern to transform your normal deer into a magical unideer! (deer-icorn?) Includes a slick glowy horn.

Community Goal Achieved

As a reminder, we achieved our community goal! We have had some great suggestions so far, but for those who haven't participated yet, in the next two days, make sure you head to the Kickstarter page and comment what decoration you'd like to see added to the game. I'll be sending out a poll for everyone to vote on your favorite idea shortly thereafter!

Keep Sharing

Thank you all so much for those who have reached out to others to share the wonderful world of Cinnabunny. I again would be so grateful for the continuation of your outreach; we've lost some momentum in the past couple of days and we need to push for them stretch goals! Let's get this thing to consoles together, ya? Again, THANK YOU SO MUCH FOR YOUR SUPPORT.

After the Campaign

I'll be using Backerkit to manage pledges after the Kickstarter is over. I'll be giving more information in the coming weeks, but if you see a Backerkit email relating to Cinnabunny, make sure not to flag it as spam :)